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My Plugins Available as Windows Binaries

2008-07-20 11:14 supercollider

In June I compiled my tiny collection of plugins for Psycollider. (RedPhasor, RedNoise, Bit, Slub, Atari2600, Pokey etc.) They are available as separate downloads on this page: /code/sc/#plugins.

Extract and put in your userExtensionDir, recompile. Now the RedXM and RedMOD classes also work as they depend on RedPhasor.

And for reference here's my way of compiling UGens under Windows XP...

  1. install mingw (automated installer 5.1.4). Add g++ support.
  2. install pthread (2.8.0). Put it C:\pthreads-w32 or modify the path below.
  3. download SC source and put it C:\SuperCollider-Source or modify the path below.
  4. open command promt and cd to your plugin directory.
  5. g++ -shared -Wno-deprecated -O3 -Wno-unknown-pragmas -DSC_WIN32 -D__GCC__ -D_REENTRANT -DNDEBUG -DSC_MEMORY_ALIGNMENT=1 -IC: \SuperCollider-Source\Headers\plugin_interface -IC:\SuperCollider-Source\Headers\common -IC:\SuperCollider-Source\Headers\server -IC: \SuperCollider-Source\libsndfile -IC:\pthreads-w32 C:\SuperCollider-Source\windows\PlugIns\ExportHelper.cpp -o RedPhasor.scx RedPhasor.cpp
‹ red-framework Published on GoogleCoden FM7 Patches ›