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Audiovisuals with SC - Example02b - higher is smaller

See /f0blog/audiovisuals-with-sc/

//Example02b - higher is smaller
//only one line differs from Example02a.  the one in the main loop where we invert the mapping.
(
s.latency= 0.05;
s.waitForBoot{

    //--window setup
    var width= 640, height= 480;
    var w= Window("Example02b - higher is smaller", Rect(99, 99, width, height), false);
    var u= UserView(w, Rect(0, 0, width, height));

    //--variables
    var pat= Pn(Pshuf(#[0, 0, 0, 0, 0.1, 0.25, 0.5, 0.75, 1, 1], 8), inf).asStream;
    var syn= SynthDef(\av, {|scaleFreq= 0|
        var z= LPF.ar(LFSaw.ar(#[300, 301, 80, 81]*(scaleFreq+0.5)).mean, 2000);
        Out.ar(0, Pan2.ar(z));
    }, #[0.05]).play(s);  //short lag time to avoid clipping
    var fre= 1;

    //--interface
    ~radius= 100;
    ~fps= 10;

    //--main loop
    u.drawFunc= {
        if(u.frame%(~fps/60).reciprocal==0, {
            fre= pat.next;  //get the next value from the stream
            syn.set(\scaleFreq, fre);  //send to the synth
            fre= 1-fre;  //here we invert the mapping
        });
        Pen.translate(width*0.5, height*0.5);  //offset drawing to the centre
        Pen.fillColor= Color.white;  //always fill with white color
        Pen.fillOval(Rect.aboutPoint(Point(0, 0), ~radius*fre, ~radius*fre));
    };

    //--window management
    u.clearOnRefresh= true;
    u.background= Color.black;
    w.onClose= {syn.free};
    w.front;
    u.animate= true;
    CmdPeriod.doOnce({if(w.isClosed.not, {w.close})});
};
)

//change these while the program is running
~radius= 200;
~radius= 300;
~fps= 30;
~fps= 15;
~fps= 5;
~radius= 15;

//close the window to stop or press cmd+.