My Plugins Available as Windows Binaries
2008-07-20 11:14
supercollider
In June I compiled my tiny collection of plugins for Psycollider. (RedPhasor, RedNoise, Bit, Slub, Atari2600, Pokey etc.) They are available as separate downloads on this page: /code/sc/#plugins.
Extract and put in your userExtensionDir, recompile. Now the RedXM and RedMOD classes also work as they depend on RedPhasor.
And for reference here's my way of compiling UGens under Windows XP...
- install mingw (automated installer 5.1.4). Add g++ support.
- install pthread (2.8.0). Put it
C:\pthreads-w32
or modify the path below. - download SC source and put it
C:\SuperCollider-Source
or modify the path below. - open command promt and cd to your plugin directory.
g++ -shared -Wno-deprecated -O3 -Wno-unknown-pragmas -DSC_WIN32 -D__GCC__ -D_REENTRANT -DNDEBUG -DSC_MEMORY_ALIGNMENT=1 -IC: \SuperCollider-Source\Headers\plugin_interface -IC:\SuperCollider-Source\Headers\common -IC:\SuperCollider-Source\Headers\server -IC: \SuperCollider-Source\libsndfile -IC:\pthreads-w32 C:\SuperCollider-Source\windows\PlugIns\ExportHelper.cpp -o RedPhasor.scx RedPhasor.cpp